Doomulator
Forming a game design practice to reflect on our online scrolling behavior
As doom-scrolling affected me a lot in 2020, I started researching the importance of this behaviour. During my research, I discovered my news-reading addiction is not something personal but a collective memory in 2020 and I decided to develop a game as a design response. My project further looks into the relationship between journalism and design and the design practice of Newsgame, for developing the design response on doom-scrolling. The game development draws inspiration from a variety of successful game developments and genres, forming a game design practice that focuses on storytelling on current affairs and games for reflection and creates changes.